Blizzard recently revealed Diablo IV’s fifth and final class for the game’s launch, the Necromancer, as part of the Xbox and Bethesda Showcase. While the Necromancer is no doubt a fan-favorite class, having appeared in Diablo II, Diablo III, and the recently released Diablo Immortal, some fans have wondered why the game doesn’t feature any classes never-before-seen in the franchise.
According to game director Joe Shely in a recent interview with GameSpot, the decision to not inlcude new classes came down to player expectations and making sure that aspects fans remember from previous Diablo games are present in Diablo IV, albeit in a new, modern form.
“Well, in a lot of ways, Diablo IV is a love letter to our fans,” Shely said. “We’ve really focused on this theme of returning to darkness. And we know that when we make a Diablo game, fans have a lot of expectations from DII:R, Diablo III, and previous Diablo experiences that they’ve enjoyed. So we know that we have a lot of things that really just need to be there. And when we’re looking at the classes themselves, we wanted to make sure that the kind of experiences that players remembered fondly from previous Diablo games were available, but also bring them into the most modern versions of themselves.”