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The Tough Part Of Delicious Last Course Was Making It Work With Cuphead

At the end of June, Studio MDHR will no longer be haunted.

That’s when the studio is finally releasing its Cuphead downloadable content expansion, Delicious Last Course. First announced in 2018, the DLC started as a series of ideas that didn’t make it into the original game; things like homages to games and classic cartoons, or inspirations such as the ghostly Cuphead character known as the Legendary Chalice. As studio director and executive producer Maja Moldenhauer explained, they were ideas the developers just couldn’t let go–even if it would eventually take five years to realize them.

“There was nothing actually on the cutting room floor [when Cuphead was completed],” Moldenhauer said of the DLC, in an interview with GameSpot at Summer Game Fest. “When we did the core game, every piece of paper [used for animation] made it in. It was things that were in the backs of our minds [that made up the DLC], like homages to the cartoons that we loved or the moves that we loved, whether it was like an abominable snowman or a cowgirl or something like that, we were like, ‘We would love a boss like that.'”

Continue Reading at GameSpot

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