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Legend of Zelda: The Wind Waker Had A “Tingle Specialist” Whose Job Was To Think About Tingle Day And Night

The Legend of Zelda: The Wind Waker had a “Tingle specialist” on the development team whose sole role was working on everything related to Tingle and his various fairy friends.

That tidbit–and many, many others–come via a new DidYouKnowGaming? video diving deep on Wind Waker’s creation using newly translated interviews and magazines. According to the video, the “honor” of Tingle specialist went to developer Toshiaki Suzuki, who said in an interview that he had thought only of Tingle for months. One of his co-workers said “From dusk till dawn, he (Suzuki) thought about nothing but Tingle. It drove him crazy.”

One major revelation from DidYouKnowGaming?’s video is that game director Eiji Aonuma didn’t think Miyamoto would be a fan of the game’s cel-shaded visuals, so he waited to show Miyamoto the game until later in development when it was too far along to change it. Miyamoto “literally cringed” the first time he saw Wind Waker’s graphics, which he thought would have a negative impact on the game’s sales. Though he eventually came around to the idea, Aonuma recalled Miyamoto later telling the director that “it wasn’t too late” to change course and make a realistic-looking Zelda.

Continue Reading at GameSpot

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