Arcadegeddon is a fusion of several different genres. Rather than play quite like any other game you may be familiar with, it’s more like an amalgamation of some of the trendiest mechanics, meta-games, and genres currently dominating the video game world. It’s part co-op loot-shooter, part roguelite, and part fashion show treadmill, borrowing from games such as Destiny, Fortnite, and even Hades in different but individually self-evident ways.
Like a Netflix algorithm that spits out actor and genre pairings based on market research, Arcadegeddon is a bland mish-mash of several games you’d enjoy better separately. It’s not that they don’t work as a whole; it’s that Arcadegeddon feels so focus-tested on what worked before it that it forgets to add its own unique hook.
Immediately, the game’s grating sci-fi world gives off strong Steve-Buscemi-with-a-skateboard vibes. Characters named Plug, Label, Juicy, and others exist in a world nearly vibrating from the perpetual dubstep soundtrack leaking out of speakers, and though the color palette is appealing, nothing these characters have to say is.