A day after releasing Patch 8, Larian Studios has implemented a small hotfix for Baldur’s Gate 3. The quick patch addresses a peculiar issue that had recently sprung up in the game, which was causing the corpses of dead characters to go about their business as if they hadn’t just been murdered in cold blood.
“Some folks just like to hang around long after they’ve overstayed their welcome, and we had a pesky issue where some summons and characters were really making their presence felt on your portrait bar,” Larian Studios writes in a Steam blog post. “This has now been rectified.”
The issue in question was affecting both summons and NPC characters, causing their in-game portraits to multiply uncontrollably within the UI. And in a creepy turn, their corpses would remain active even after they were unsummoned or killed.