Former Nintendo of America president Reggie Fils-Aimé has touched on a big Wii U question in a recent interview–could the console have supported multiple GamePad connections? The answer is technically yes, but there are many reasons why this feature was never implemented.
Speaking to MinnMax, as picked up by Eurogamer, Fils-Aimé explained that there was never a good reason for consumers to buy and connect a second GamePad, so it was never implemented from Nintendo’s side–despite Nintendo publicly acknowledging the possibility for consoles to connect multiple GamePads.
“With the Wii U, there was a full development plan for all of the interesting interactions and all of the interesting capabilities that the system could do,” he explained. “So in that case, technically could multiple gamepads communicate with a Wii U? Answer was ‘yes’, but the install base never got large enough that that type of implementation made sense.”