Diablo Immortal has reportedly crossed a big new microtransaction milestone. A new report from Sensor Tower claims the mobile game has passed $100 million in spending worldwide across the App Store and Google Play in the eight weeks since the game was released in early June.
The game was heavily criticized for its microtransactions, which prompted management to respond to the concerns (but not change anything in the game itself). Diablo Immortal is also available on PC, though microtransaction spending for that platform has not been disclosed.
By comparison, Pokemon Go passed $100 million in microtransaction revenue after just two weeks, while Nintendo’s Fire Emblem Heroes needed 10 weeks to reach $100 million in player spending, the report said.