Uncategorized

Prey Director Says Bethesda Forced Arkane To Use That Name, Calls Decision A “Gross” Mistake

When Arkane Studios’ Prey was first announced, it was met with confusion over whether the game was a follow-up to 2006’s Prey, a critically-acclaimed first-person shooter developed by Human Head Studios. After it was revealed that the two games shared no connection, some speculated as to why Arkane would choose to title its upcoming game the same name. However, as revealed by former Arkane director Raphaël Colantonio, the development studio had no say in the matter.

As reported by Kotaku, Colantonio has recently appeared on a handful of podcasts discussing the making of Prey–and his complete disdain for the name Bethesda reportedly “forced” Arkane to use. In the latest episode of the AIAS Game Maker’s Notebook podcast, Colantonio elaborated on the experience:

“I did not want to call this game Prey,” Colantonio told AIAS. “And I had to say I wanted to anyway in front of journalists. I hate to lie… It felt bad to support a message I did not want.”

Continue Reading at GameSpot

Comments Off on Prey Director Says Bethesda Forced Arkane To Use That Name, Calls Decision A “Gross” Mistake
Generated by Feedzy