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Flintlock: The Siege Of Dawn Seems To Build On Ashen’s Emphasis On Cooperation

Flintlock: The Siege of Dawn is developer A44 Games’ sophomore effort, following 2018 soulslike Ashen. Though Flintlock isn’t a sequel to Ashen, the upcoming open-world action RPG seems to build upon Ashen’s focus on cooperation and community. Flintlock’s combat is faster, its character models are more detailed, and its world looks a whole lot bigger, but at its core, the game similarly explores the concept of attaining great power through strong relationships. It’s a narrative theme that made for an interesting soulslike in Ashen, and I hope the same can be said for Flintlock.

Flintlock takes place in a fantasy world where mankind is nearly extinct and engaging in a last-ditch effort to defeat the gods, who have gone to war against humanity with an army of the undead. Humanity’s best bet is the coalition army, a group that uses gunpowder to even the fight against the gods’ magic. You play as Nor Vanek, a member of the coalition army, who has a personal vendetta against the gods. She’s joined by Enki, a strange creature with his own issues with the gods, who augments Nor’s abilities with magic.

A44 chose this kind of setting for Flintlock–where magic and firearms coexist as equally powerful tools within a fantasy world–due to its rarity in games. “It is a big genre within books, but it’s never been taken to film too much, or especially to games,” Flintlock: The Siege of Dawn game director Hayden Asplet said during a preview of the game. “So we wanted to dive into that. It’s an exciting thing to explore. To me, I love flintlock pistols. I think they’re just so interesting, because of how effective, but also ineffective they are. You get one shot and then that’s it, and trying to reload the thing is a pain.”

Continue Reading at GameSpot

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